Episode 1: Eye of the Storm

Enter into the StarQuake universe filled with mysteries, puzzles and adventure!


Learning through stories and games, not books

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We asked students and parents "what would make learning science fun?"

Their answer: make the science easy with an engaging story.

The game was designed to fascinate and motivate the student to learn science using a plot driven game.

Key takeaways

  • The plot-based space adventure was developed to the player's attenion
  • Science is taught in a visually engaging manner
  • Designed for ages 9 and up
  • No prior knowledge about lasers is needed

Learning by doing

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Following principles from Montessori education, Episode 1 takes place in an interactive open world.

The player is encouraged to complete the science missions to learn about how lasers operate from the atom-scale to building a laser.

Key takeaways

  • Open world allows the user to explore and discover objectives.
  • The player engages with easy-to-understand science lessons at the player's pace
  • Applied view of learning - connecting theory to application.
  • Mini-games apply knowledge from lessons and reinforce concepts

Advanced Concepts made simple

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The lessons in the game were designed to keep the science simple.

Starting with the atom and progressing to how a laser is designed, the player will learn fundemental concepts including physics, chemistry, material science, and engineering.

Scientific Topics explored in Episode 1:
  • The Structure of Atoms
  • Atom-atom Interactions
  • Properties of Light
  • How Lasers Work

The content was designed and adapted by doctoral scientists. The science concepts, although simplified, are accurate.


Keeping it simple

We want to encourage critical thinking, create a passion for science and technology and teach non-cirricular ideas to bright young minds. That's why we keep things simple:

No ads

No tracking personal data

No loot-boxes or in-game purchases